Cuisines

Equinoxe_Vue-PP_01_RVB

VRimg File Description =Attributes= Version: 1.3 Compressed: true Resolution { width: 8000 height: 5176 pixelAspectRatio: 1 } Render Region { renderRegion: false xmin: 0 ymin: 0 width: 8000 height: 5176 } Regions Info { regWidth: 32 regHeight: 32 whatsXY: MaxSize } Camera Info { transform: matrix projection: perspective aperture: 36 fov: 67.2127 targetDistance: 853.91 nearRange: 0 nearClip: 0 farClip: 1e+30 focalLength: 27.0856 fNumber: 8 } =Channels= Alpha (float3) DiffuseFilter (float3) GlobalIllumination (float3) RGB color (float3) RawLighting (float3) RawReflection (float3) RawRefraction (float3) RawShadow (float3) Specular (float3) VRayBumpNormals (float3) VRayDRBucket (float3) VRayExtraTex (float3) VRayExtraTex_VRayDirt (float3) VRayLightSelect_EXT_front (float3) VRayLightSelect_Ext_Droit (float3) VRayLightSelect_Ext_Gauche (float3) VRayLightSelect_Ext_Salon (float3) VRayLightSelect_Hotte (float3) VRayLightSelect_IBL (float3) VRayLightSelect_LED_Niches_014 (float3) VRayLightSelect_LED_Niches_017 (float3) VRayLightSelect_LED_Niches_05 (float3) VRayLightSelect_LED_Niches_09 (float3) VRayLightSelect_Lumin_TableCuisine_01 (float3) VRayLightSelect_Lumin_TableSallon_001 (float3) VRayLightSelect_Plaffon_08 (float3) VRayLightSelect_Sunn (float3) VRayNoiselevel (float) WierColor (float3) ZDepth (float) atmosphere (float3) background (float3) defocusAmount (float) effectsResult (float3) lighting (float3) reflection (float3) reflectionFilter (float3) refraction (float3) refractionFilter (float3) worldNormals (float3) worldPositions (float3)... Lire la suite

Equinoxe_Vue-DET_02_RVB

VRimg File Description =Attributes= Version: 1.3 Compressed: true Resolution { width: 5176 height: 8000 pixelAspectRatio: 1 } Render Region { renderRegion: false xmin: 0 ymin: 0 width: 5176 height: 8000 } Regions Info { regWidth: 32 regHeight: 32 whatsXY: MaxSize } Camera Info { transform: matrix projection: perspective aperture: 36 fov: 37.2209 targetDistance: 171.124 nearRange: 0 nearClip: 0 farClip: 1e+030 focalLength: 44.1084 fNumber: 6.91007 } =Channels= Alpha (float3) DiffuseFilter (float3) GlobalIllumination (float3) RGB color (float3) RawLighting (float3) RawReflection (float3) RawRefraction (float3) RawShadow (float3) Specular (float3) VRayBumpNormals (float3) VRayDRBucket (float3) VRayExtraTex (float3) VRayExtraTex_VRayDirt (float3) VRayLightSelect_EXT_front (float3) VRayLightSelect_Ext_Droit (float3) VRayLightSelect_Ext_Gauche (float3) VRayLightSelect_Ext_Salon (float3) VRayLightSelect_Hotte (float3) VRayLightSelect_IBL (float3) VRayLightSelect_LED_Niches_014 (float3) VRayLightSelect_LED_Niches_017 (float3) VRayLightSelect_LED_Niches_05 (float3) VRayLightSelect_LED_Niches_09 (float3) VRayLightSelect_Lumin_TableCuisine_01 (float3) VRayLightSelect_Lumin_TableSallon_001 (float3) VRayLightSelect_Plaffon_20 (float3) VRayLightSelect_Sunn (float3) VRayNoiselevel (float) WierColor (float3) ZDepth (float) atmosphere (float3) background (float3) defocusAmount (float) effectsResult (float3) lighting (float3) reflection (float3) reflectionFilter (float3) refraction (float3) refractionFilter (float3) worldNormals (float3) worldPositions (float3)... Lire la suite

Equinoxe_Vue-COMP_02_RVB

VRimg File Description =Attributes= Version: 1.3 Compressed: true Resolution { width: 8000 height: 5176 pixelAspectRatio: 1 } Render Region { renderRegion: false xmin: 0 ymin: 0 width: 8000 height: 5176 } Regions Info { regWidth: 32 regHeight: 32 whatsXY: MaxSize } Camera Info { transform: matrix projection: perspective aperture: 36 fov: 67.0659 targetDistance: 455.285 nearRange: 0 nearClip: 0 farClip: 1e+30 focalLength: 27.1611 fNumber: 8 } =Channels= Alpha (float3) DiffuseFilter (float3) GlobalIllumination (float3) RGB color (float3) RawLighting (float3) RawReflection (float3) RawRefraction (float3) RawShadow (float3) Specular (float3) VRayBumpNormals (float3) VRayDRBucket (float3) VRayExtraTex (float3) VRayExtraTex_VRayDirt (float3) VRayLightSelect_EXT_front (float3) VRayLightSelect_Ext_Droit (float3) VRayLightSelect_Ext_Gauche (float3) VRayLightSelect_Ext_Salon (float3) VRayLightSelect_Hotte (float3) VRayLightSelect_IBL (float3) VRayLightSelect_LED_Niches_014 (float3) VRayLightSelect_LED_Niches_017 (float3) VRayLightSelect_LED_Niches_05 (float3) VRayLightSelect_LED_Niches_09 (float3) VRayLightSelect_Lumin_TableCuisine_01 (float3) VRayLightSelect_Lumin_TableSallon_001 (float3) VRayLightSelect_Plaffon_08 (float3) VRayLightSelect_Sunn (float3) VRayNoiselevel (float) WierColor (float3) ZDepth (float) atmosphere (float3) background (float3) defocusAmount (float) effectsResult (float3) lighting (float3) reflection (float3) reflectionFilter (float3) refraction (float3) refractionFilter (float3) worldNormals (float3) worldPositions (float3)... Lire la suite

Equinoxe_Vue-COMP_01_RVB

VRimg File Description =Attributes= Version: 1.3 Compressed: true Resolution { width: 8000 height: 5176 pixelAspectRatio: 1 } Render Region { renderRegion: false xmin: 0 ymin: 0 width: 8000 height: 5176 } Regions Info { regWidth: 32 regHeight: 32 whatsXY: MaxSize } Camera Info { transform: matrix projection: perspective aperture: 36 fov: 76.3088 targetDistance: 221.118 nearRange: 0 nearClip: 0 farClip: 1e+030 focalLength: 23.2418 fNumber: 8 } =Channels= Alpha (float3) DiffuseFilter (float3) GlobalIllumination (float3) RGB color (float3) RawLighting (float3) RawReflection (float3) RawRefraction (float3) RawShadow (float3) Specular (float3) VRayBumpNormals (float3) VRayDRBucket (float3) VRayExtraTex (float3) VRayExtraTex_VRayDirt (float3) VRayLightSelect_EXT_front (float3) VRayLightSelect_Ext_Droit (float3) VRayLightSelect_Ext_Gauche (float3) VRayLightSelect_Ext_Salon (float3) VRayLightSelect_Hotte (float3) VRayLightSelect_IBL (float3) VRayLightSelect_LED_Niches_014 (float3) VRayLightSelect_LED_Niches_017 (float3) VRayLightSelect_LED_Niches_05 (float3) VRayLightSelect_LED_Niches_09 (float3) VRayLightSelect_Lumin_TableCuisine_01 (float3) VRayLightSelect_Lumin_TableSallon_001 (float3) VRayLightSelect_Plaffon_20 (float3) VRayLightSelect_Sunn (float3) VRayNoiselevel (float) WierColor (float3) ZDepth (float) atmosphere (float3) background (float3) defocusAmount (float) effectsResult (float3) lighting (float3) reflection (float3) reflectionFilter (float3) refraction (float3) refractionFilter (float3) worldNormals (float3) worldPositions (float3)... Lire la suite

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